
SALUTATIONS
Welcome to the portfolio of Alyssa Jaggernauth.
More About Me

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CUE: Figbuild 2026
Collaborative Project - March 2026
Speculative Design for Sensory Perception.
This was a project completed over the course of a weekend for the 2nd annual Figbuild 2026 competition. The prompt for this challenge was, “Design a tool that tracks, measures, visualizes or quantifies an aspect of human sensory experience. Within the tool, provide the ability to detect, enhance, or manipulate those same sensory inputs.”
Cue: a new frontier for medicinal administration within the sensory perception of nociception

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ROOT: Urban Mobility
Collaborative Project - February 2025
Gamified user experience to encourage the use of sustainable transportation within a reward system..
The objective was to improve urban mobility in one of the pillars of community (affordability, accessibility, sustainability, and safety). Root is the final product that works towards a solution in sustainable transportation. A experience that rewards the user with a point system influences the user to interact with sustainable transportation .

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Carmex Rebrand
Identity Systems II - February 2026
Packaging redesign for ineffective branding and creating a new narrative.
This project was completed with a hastened schedule to challenge my workflow. Carmex is a well-known brand in the lip balm industry, however, the packaging is unattractive and visually drives towards a masculine, automotive appearance. The objective of this project was to lean into a more medical branding with clear direction.

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UX for Community Care
Collaborative Project - February 2025
Experimentation in user experience for deaf individuals. The objective was to create a visual identity and user-centered solution for a community care organization. The Arkansas Association of the Deaf has a website that needs some TLC, so it was decided that this organization would be redesigned.
Additionally, this was a redesign of an earlier project which was my first exploration into ux/ui.
Mobile: Under Construction

SALUTATIONS
Welcome to the portfolio of Alyssa Jaggernauth.
Where design meets an anthropological lens to create a better experience.
More About Me

click to see more
CUE: Figbuild 2026
Collaborative Project - March 2026
Speculative Design for Sensory Perception.
This was a project completed over the course of a weekend for the 2nd annual Figbuild 2026 competition. The prompt for this challenge was, “Design a tool that tracks, measures, visualizes or quantifies an aspect of human sensory experience. Within the tool, provide the ability to detect, enhance, or manipulate those same sensory inputs.”
Cue: a new frontier for medicinal administration within the sensory perception of nociception

click to see more
ROOT: Urban Mobility
Collaborative Project - February 2025
Gamified user experience to encourage the use of sustainable transportation within a reward system..
The objective was to improve urban mobility in one of the pillars of community (affordability, accessibility, sustainability, and safety). Root is the final product that works towards a solution in sustainable transportation. A experience that rewards the user with a point system influences the user to interact with sustainable transportation .

click to see more
Carmex Rebrand
Identity Systems II - February 2026
Packaging redesign for ineffective branding and creating a new narrative.
This project was completed with a hastened schedule to challenge my workflow. Carmex is a well-known brand in the lip balm industry, however, the packaging is unattractive and visually drives towards a masculine, automotive appearance. The objective of this project was to lean into a more medical branding with clear direction.

click to see more
UX for Community Care
Collaborative Project - February 2025
Experimentation in user experience for deaf individuals. The objective was to create a visual identity and user-centered solution for a community care organization. The Arkansas Association of the Deaf has a website that needs some TLC, so it was decided that this organization would be redesigned.
Additionally, this was a redesign of an earlier project which was a first exploration into ux/ui.

SALUTATIONS
Welcome to the portfolio of Alyssa Jaggernauth.
Where design meets an anthropological lens to create a better experience.
More About Me
CUE: Figbuild 2026
Collaborative Project - March 2026
Speculative Design for Sensory Perception.
This was a project completed over the course of a weekend for the 2nd annual Figbuild 2026 competition. The prompt for this challenge was, “Design a tool that tracks, measures, visualizes or quantifies an aspect of human sensory experience. Within the tool, provide the ability to detect, enhance, or manipulate those same sensory inputs.”
Cue: a new frontier for medicinal administration within the sensory perception of nociception
ROOT: Urban Mobility
Collaborative Project - February 2025
Gamified user experience to encourage the use of sustainable transportation within a reward system..
The objective was to improve urban mobility in one of the pillars of community (affordability, accessibility, sustainability, and safety). Root is the final product that works towards a solution in sustainable transportation. A experience that rewards the user with a point system influences the user to interact with sustainable transportation .
Carmex Rebrand
Identity Systems II - February 2026
Packaging redesign for ineffective branding and creating a new narrative.
This project was completed with a hastened schedule to challenge my workflow. Carmex is a well-known brand in the lip balm industry, however, the packaging is unattractive and visually drives towards a masculine, automotive appearance. The objective of this project was to lean into a more medical branding with clear direction.
UX for Community Care
Collaborative Project - February 2025
Experimentation in user experience for deaf individuals.
The objective was to create a visual identity and user-centered solution for a community care organization. The Arkansas Association of the Deaf has a website that needs some TLC, so it was decided that this organization would be redesigned.
Additionally, this was a redesign of an earlier project which was my first exploration into ux/ui.